MWMR : Class 05

Class 05: Theme: Storytelling and navigating the physical space like turning pages in a book. T
ech: Tango, motion tracking, aArea Learning


CONCEPT

I have been fascinated with physics engines since I took a class in Nature of Code. My idea for this week is to have these particles follow my body/tango as I move in physical space. So I will always attract them. As the blue spheres start to block the player's point of view, the player can shake or jump or make any sudden movements to set free or run away from the spheres. I really like the effect of the explosion of the hidden mesh smash into the blue particles. 

The problem I have right now is that I couldn't get the blue spheres to be the child of the camera. I thought that by putting the spheres 3D object within the Tango camera in the hierarchy would do the job but nope.

Playing with blocking point of view of the player.


IN THE TANGO

So Happy I got the app to successfully work in the Tango! Im using the new Lenovo one. I also tried my app with the old Tango and I found that the app crashed and was slower.

Right now, what my app can do is to run and smash those blue spheres as hard as I can.


One more thing....

It took me long time to find the route of the SDK path so I just want to note it here to myself to remember.

Android Studio > Preference >