Week 3

Assignment : Interactivity - Blueprint



Interaction 1 : Spawning Scaffolding at random points.

I continue creating my world from last week. I made random spawn points with trigger boxes. I also added lights where the trigger boxes for indication.

  • 20 Trigger Boxes
  • 10 Spawn Points
Top_Wireframe.png
scaffold_staticmesh.png


Interaction 2 : Trigger Box with Sound

I tried to use the same 20 Trigger Boxes from triggering random spawn for sound but it didn’t work so I create trigger boxes dedicated to audio and put them at the same spot of spawning trigger boxes. 

I add collapse sound file.

sound.png

Procedural Objects

Found Procedural tutorial online so I add it in and wondering if there's a cool way to create this effect in my world.


Questions

  1. Is there a way to reuse the same trigger boxes for both spawning and sound?
  2. Do you mind reminding me how to adjust the world's light (sun) again? I tried but it didn't work.
  3.  Is there a way to group the On Actor Overlap from many trigger boxes to one group and only pull node out one time?

Rose & I

rose.jpg

I like it! It's really cute. I really like how they use a planet/sphere instead of a horizon line to grounded me. The animated stars was also a nice touch, suttle.