Assignment:
Technical Exercise - Explore the interface of Unreal. Create a scene only using assets from the Starter Content plus 5 other assets migrated from other Unreal projects found on the Learn tab of the Epic Games Launcher. Take 3 hero shots (“HighResShot 4”) and post to your blog with a brief description of your scene.
Play “The Lab” and “VRChat” on Steam. Include your thoughts on the experience in your blog post
Hero Shot 1
Hero Shot 2
Hero Shot 3
Hero Shot 4
Thoughts on The Lab
Love it! My arm was got so sore especially in Save your Castle game. It was quite as exercise. I wish it was a multi-player game so someone so someone can help me save the castle. It would also be more fun too. The controller reaction of the bow to arrow was quite smooth that I din't realize it's reacting to my movement the put the arrow and fire. I don't quit understand the point of pumping the air balloon scene but the tiny satisfaction when the balloon blew away when I didn't pump the air in quite full enough was really interesting because I think the sound and its movement were in sync and fluid.
Thoughts on VR Chat
I walk up and tried to talk to this one person in the chat room but she walked away. This experience such rejection left me in this awkward position - emotionally and physically. I was like "Did she hear me?", "What am I suppose to do now?", "Do I just stand here?", "Should I follow her?".
There was not a lot of people in the chat room.
Bunch of Questions to you, Todd
How to ...
- make shadow not harsh
- snapping - Short Cuts - Do you have a cheat sheet?
- Navigation - Alt + Pan like in 3DMax?
- Press play and the camera does not got to the default position and stay where I was working last?
- When combine groups of object - axis is not in the middle - far away